Christoph Brucksch
Unity/Unreal Developer
Bachelor of ScienceProgramming
C#
HTML/CSS
PHP
JavaScript
Java/Java EE
C/C++
Python
Databases
MySQL
XML DB
Oracle
GraphQL
Tools
Unity3D
Shader Graph (Unity/Unreal)
Unreal Engine Blueprinting
2D/3D Animation
Unit Tests (Unity)
RestAPI
Unreal Engine C++
Unity AI (Tensorflow)
Unity DOTS/ECS
CryEngine
Shader programming
GitHub
Git
Bitbucket
Confluence
Jira
Trello
Scrum
Kanban
Photoshop
Illustrator
MS Office
UV Mapping
Premiere Pro
SVN
Unity Collaborate
Perforce
Audition
Gimp
Cinema 4d
Final Cut Pro
ZBrush
Docker
About me
"Choose a job you love, and you will never have to work a day in your life." -- ConfuciusThis guiding principle has been my follower since I started my career as a Web Developer in October 2015 at THOMAX Media. Before that, I have already been working intensively with the Unity Game Engine in my spare time and various study related projects since August 2014. Then in May 2018, I turned my hobby into my profession and started working in the VR/AR business at VRON as Unity/Unreal developer and later as Senior Unity Developer Travian Games in Munich. This allowed me to build up extensive cross-industry knowledge in various areas and make valuable contacts in different professions, from which you as our customer now profit in many ways.
In October 2020, I started my first independent customer project as a freelancer next to my regular work and finally founded C4rtwork in December 2020 after quitting my well-paid job at Travian Games. This way I could leave behind the rigid structures and the numbers-driven approaches of my previous employers and make use of the full extent of my creativity and capabilities.
C4rtwork stands for Christophs Creative Customized Commercial Artwork and spotlights directly on the needs of our customers, to create perfectly fitted solutions in direct communication with you, because it is your feedback that makes our products exceptional at the end.
Visitors
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Month: 2
Total: 174
Week: 1
Month: 2
Total: 174